Reference Guide
GdPicture14 Namespace / GdPictureImaging Class / DrawGdPictureImage Method
GdPicture image identifier. Specifies the image to be drawn from.
GdPicture image identifier. specifies the image to draw to.
Specifies the x-coordinate in pixels of the upper-left corner of the destination rectangle at which to draw the image.
Specifies the y-coordinate in pixels of the upper-left corner of the destination rectangle at which to draw the image.
Specifies the width, in pixels, of the destination rectangle at which to draw the image.
Specifies the height, in pixels, of the destination rectangle at which to draw the image.
A member of the Drawing2D.InterPolationMode enumeration.
Example





In This Topic
    DrawGdPictureImage Method (GdPictureImaging)
    In This Topic
    Draws a GdPicture image into another GdPicture image.
    Syntax
    'Declaration
     
    
    Public Function DrawGdPictureImage( _
       ByVal SrcImage As Integer, _
       ByVal DstImage As Integer, _
       ByVal DstLeft As Integer, _
       ByVal DstTop As Integer, _
       ByVal DstWidth As Integer, _
       ByVal DstHeight As Integer, _
       ByVal InterpolationMode As InterpolationMode _
    ) As GdPictureStatus
    public GdPictureStatus DrawGdPictureImage( 
       int SrcImage,
       int DstImage,
       int DstLeft,
       int DstTop,
       int DstWidth,
       int DstHeight,
       InterpolationMode InterpolationMode
    )
    public function DrawGdPictureImage( 
        SrcImage: Integer;
        DstImage: Integer;
        DstLeft: Integer;
        DstTop: Integer;
        DstWidth: Integer;
        DstHeight: Integer;
        InterpolationMode: InterpolationMode
    ): GdPictureStatus; 
    public function DrawGdPictureImage( 
       SrcImage : int,
       DstImage : int,
       DstLeft : int,
       DstTop : int,
       DstWidth : int,
       DstHeight : int,
       InterpolationMode : InterpolationMode
    ) : GdPictureStatus;
    public: GdPictureStatus DrawGdPictureImage( 
       int SrcImage,
       int DstImage,
       int DstLeft,
       int DstTop,
       int DstWidth,
       int DstHeight,
       InterpolationMode InterpolationMode
    ) 
    public:
    GdPictureStatus DrawGdPictureImage( 
       int SrcImage,
       int DstImage,
       int DstLeft,
       int DstTop,
       int DstWidth,
       int DstHeight,
       InterpolationMode InterpolationMode
    ) 

    Parameters

    SrcImage
    GdPicture image identifier. Specifies the image to be drawn from.
    DstImage
    GdPicture image identifier. specifies the image to draw to.
    DstLeft
    Specifies the x-coordinate in pixels of the upper-left corner of the destination rectangle at which to draw the image.
    DstTop
    Specifies the y-coordinate in pixels of the upper-left corner of the destination rectangle at which to draw the image.
    DstWidth
    Specifies the width, in pixels, of the destination rectangle at which to draw the image.
    DstHeight
    Specifies the height, in pixels, of the destination rectangle at which to draw the image.
    InterpolationMode
    A member of the Drawing2D.InterPolationMode enumeration.

    Return Value

    A member of the GdPictureStatus enumeration.
    Example
    Rendering an image with a circle onto the background image and saving the result into a png file.
    using (GdPictureImaging gdpictureImaging = new GdPictureImaging())
    {
        Color backColor = gdpictureImaging.ARGB(255, 0, 255, 0); // Green color
        Color circleColor = gdpictureImaging.ARGB(255, 255, 0, 0); // Red color
     
        // Create a background image.
        int backImage = gdpictureImaging.CreateNewGdPictureImage(320, 200, 32, backColor);
     
        // Create an image used for drawing, and draw a circle on it.
        int circleImage = gdpictureImaging.CreateNewGdPictureImage(80, 80, 32, gdpictureImaging.ARGB(0, 0, 0, 0));
        gdpictureImaging.DrawFilledCircle(circleImage, 40, 40, 60, circleColor, false);
     
        // Draw an image with a circle onto the background image.
        gdpictureImaging.DrawGdPictureImage(circleImage, backImage, 0, 0, 80, 80, System.Drawing.Drawing2D.InterpolationMode.Default);
        gdpictureImaging.SaveAsPNG(backImage, "output.png");
     
        // Release used resources.
        gdpictureImaging.ReleaseGdPictureImage(circleImage);
        gdpictureImaging.ReleaseGdPictureImage(backImage);
    }
    See Also