See Also Examples Applies To
Sets a predefined mouse pointer.
Can be:
Default = 0
Arrow = 1
Cross = 2
IBeam = 3
Size = 5
Size_NE_SW = 6
Size_N_S = 7
Size_NW_SE = 8
Size_W_E = 9
UpArrow = 10
Hourglass = 11
NoDrop = 12
ArrowAndHourglass = 13
ArrowAndQuestion = 14
SizeAll = 15
Syntax
object.MousePointer [= New_MousePointer ]
The MousePointer syntax has these parts:
| Part | Description |
| object | Required. An object expression that evaluates to an object in the Applies To list. |
| New_MousePointer | MousePointers object. |